13 Minutes: The Cuban Missile Crisis is a card-driven microgame with tough decisions. Playing as either Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower.
It's 1956, and waves of protest in Poland are once again showing cracks of the Eastern European communist bloc.
The Grizzled: Armistice Edition, based on the The Grizzled, contains a campaign mechanism to give more structure to the story of friends surviving World War I.
As Hitler's grasp on Germany tightens and his maniacal fervor is unmasked, men from the highest levels of the Reich begin to plot his assassination.
Imagine re-living the struggles and nail-biting dilemmas of the Cold War in a game that only consists of 18 cards.